How to Develop 2D and 3D Games for BlackBerry PlayBook

RIM,makers of BlackBerry smartphones has recently launched the beta version of the Native SDK for BlackBerry Tablet OS, which will allow game developers to code in C/C++ environment …

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RIM,makers of BlackBerry smartphones has recently launched the beta version of the Native SDK for BlackBerry Tablet OS, which will allow game developers to code in C/C++ environment and take advantage of a deeper API set.Blackberry playbook

To gain access to these new tools and start creating and porting applications for the BlackBerry Tablet OS developers can sign up to participate

With this,developers using the OpenGL ES 2.0 API can create rich and visually stunning 2D and 3D games for the BlackBerry PlayBook. The Native SDK allows developers to take direct  advantage of the power that is inherent in the BlackBerry PlayBook.Developers will be able to build high performance, multi-threaded games.

The Native SDK supports accelerometer, device orientation and other device features,as well as a number of POSIX compliant libraries, which will help developers that are porting existing games.

The Native SDK includes the QNX® Momentics Tool Suite, which is an Eclipse-based integrated development environment. QNX Momentics provides memory profiling,application debugging, and memory usage statistics. This will help developers as they debug sophisticated programs, including hardware accelerated OpenGL applications.

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